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P

PAGINATED_MENU_NEXT - Variable in class me.efekos.simpler.config.MessageConfiguration
Appears as the name of the button that leads the player to the next page of a PaginatedMenu.
PAGINATED_MENU_PAGE - Variable in class me.efekos.simpler.config.MessageConfiguration
Appears as the name of the item that indicates the current page in a PaginatedMenu.
PAGINATED_MENU_PREV - Variable in class me.efekos.simpler.config.MessageConfiguration
Appears as the name of the button that leads the player to the previous page of a PaginatedMenu.
PaginatedMenu - Class in me.efekos.simpler.menu
A custom menu implementation tha lets you make a paginated menu by just providing some items, everything else is handled by this class.
PaginatedMenu(MenuData) - Constructor for class me.efekos.simpler.menu.PaginatedMenu
Creates a new instance of this menu.
paginatedMenuNext(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
Changes the 'Next' shown at the buttons of PaginatedMenus.
paginatedMenuPage(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
Changes the 'Page 1/?' shown at the buttons of PaginatedMenus.
paginatedMenuPrev(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
Changes the 'Prev' shown at the buttons of PaginatedMenus.
permission() - Element in annotation interface me.efekos.simpler.commands.Command
Permission required from player to use this command.
PICKUP - Enum constant in enum class me.efekos.simpler.items.HandleType
Needed event: EntityPickupItemEvent.
PlayerArgument - Class in me.efekos.simpler.commands.syntax.impl
An example extension of a custom Argument: This argument can be an online Player..
PlayerArgument(ArgumentPriority) - Constructor for class me.efekos.simpler.commands.syntax.impl.PlayerArgument
Crates an instance of PlayerArgument.
PlayerArgumentNode - Class in me.efekos.simpler.commands.node.impl
An example of custom ArgumentNodes.
PlayerArgumentNode(CommandNode...) - Constructor for class me.efekos.simpler.commands.node.impl.PlayerArgumentNode
Creates a new node.
playerArgumentNotPlayer(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
Appears when a PlayerArgument got an invalid player name.
playerOnly() - Element in annotation interface me.efekos.simpler.commands.Command
Is this command player only?
If true, the console can't use this command.
PLR_ARG_NAP - Variable in class me.efekos.simpler.config.MessageConfiguration
Appears when the player provides an invalid player name to PlayerArgument.
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