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P
- PAGINATED_MENU_NEXT - Variable in class me.efekos.simpler.config.MessageConfiguration
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Appears as the name of the button that leads the player to the next page of a
PaginatedMenu. - PAGINATED_MENU_PAGE - Variable in class me.efekos.simpler.config.MessageConfiguration
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Appears as the name of the item that indicates the current page in a
PaginatedMenu. - PAGINATED_MENU_PREV - Variable in class me.efekos.simpler.config.MessageConfiguration
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Appears as the name of the button that leads the player to the previous page of a
PaginatedMenu. - PaginatedMenu - Class in me.efekos.simpler.menu
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A custom menu implementation tha lets you make a paginated menu by just providing some items, everything else is handled by this class.
- PaginatedMenu(MenuData) - Constructor for class me.efekos.simpler.menu.PaginatedMenu
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Creates a new instance of this menu.
- paginatedMenuNext(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
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Changes the 'Next' shown at the buttons of
PaginatedMenus. - paginatedMenuPage(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
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Changes the 'Page 1/?' shown at the buttons of
PaginatedMenus. - paginatedMenuPrev(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
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Changes the 'Prev' shown at the buttons of
PaginatedMenus. - permission() - Element in annotation interface me.efekos.simpler.commands.Command
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Permission required from player to use this command.
- PICKUP - Enum constant in enum class me.efekos.simpler.items.HandleType
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Needed event:
EntityPickupItemEvent. - PlayerArgument - Class in me.efekos.simpler.commands.syntax.impl
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An example extension of a custom
Argument: This argument can be an onlinePlayer.. - PlayerArgument(ArgumentPriority) - Constructor for class me.efekos.simpler.commands.syntax.impl.PlayerArgument
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Crates an instance of
PlayerArgument. - PlayerArgumentNode - Class in me.efekos.simpler.commands.node.impl
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An example of custom
ArgumentNodes. - PlayerArgumentNode(CommandNode...) - Constructor for class me.efekos.simpler.commands.node.impl.PlayerArgumentNode
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Creates a new node.
- playerArgumentNotPlayer(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
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Appears when a
PlayerArgumentgot an invalid player name. - playerOnly() - Element in annotation interface me.efekos.simpler.commands.Command
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Is this command player only?
If true, the console can't use this command. - PLR_ARG_NAP - Variable in class me.efekos.simpler.config.MessageConfiguration
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Appears when the player provides an invalid player name to
PlayerArgument.
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