Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
P
- PAGINATED_MENU_NEXT - Variable in class me.efekos.simpler.config.MessageConfiguration
-
Appears as the name of the button that leads the player to the next page of a
PaginatedMenu
. - PAGINATED_MENU_PAGE - Variable in class me.efekos.simpler.config.MessageConfiguration
-
Appears as the name of the item that indicates the current page in a
PaginatedMenu
. - PAGINATED_MENU_PREV - Variable in class me.efekos.simpler.config.MessageConfiguration
-
Appears as the name of the button that leads the player to the previous page of a
PaginatedMenu
. - PaginatedMenu - Class in me.efekos.simpler.menu
-
A custom menu implementation tha lets you make a paginated menu by just providing some items, everything else is handled by this class.
- PaginatedMenu(MenuData) - Constructor for class me.efekos.simpler.menu.PaginatedMenu
-
Creates a new instance of this menu.
- paginatedMenuNext(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
-
Changes the 'Next' shown at the buttons of
PaginatedMenu
s. - paginatedMenuPage(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
-
Changes the 'Page 1/?' shown at the buttons of
PaginatedMenu
s. - paginatedMenuPrev(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
-
Changes the 'Prev' shown at the buttons of
PaginatedMenu
s. - permission() - Element in annotation interface me.efekos.simpler.commands.Command
-
Permission required from player to use this command.
- PICKUP - Enum constant in enum class me.efekos.simpler.items.HandleType
-
Needed event:
EntityPickupItemEvent
. - PlayerArgument - Class in me.efekos.simpler.commands.syntax.impl
-
An example extension of a custom
Argument
: This argument can be an onlinePlayer
.. - PlayerArgument(ArgumentPriority) - Constructor for class me.efekos.simpler.commands.syntax.impl.PlayerArgument
-
Crates an instance of
PlayerArgument
. - PlayerArgumentNode - Class in me.efekos.simpler.commands.node.impl
-
An example of custom
ArgumentNode
s. - PlayerArgumentNode(CommandNode...) - Constructor for class me.efekos.simpler.commands.node.impl.PlayerArgumentNode
-
Creates a new node.
- playerArgumentNotPlayer(String) - Method in class me.efekos.simpler.config.MessageConfiguration.Builder
-
Appears when a
PlayerArgument
got an invalid player name. - playerOnly() - Element in annotation interface me.efekos.simpler.commands.Command
-
Is this command player only?
If true, the console can't use this command. - PLR_ARG_NAP - Variable in class me.efekos.simpler.config.MessageConfiguration
-
Appears when the player provides an invalid player name to
PlayerArgument
.
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form